Liz Albl joined CD Projekt Red as Senior Writer on Cyberpunk 2 in November 2025. She is a BAFTA-nominated writer and published author with nearly a decade of experience creating and developing intellectual properties for AAA open-world games. Her credits include the award-winning "Ghost of Tsushima," "Watch Dogs: Legion," "Far Cry 4," "Far Cry 5" and "Assassin's Creed: Black Flag." Ghost of Tsushima, on which she served as writer, won 1 BAFTA Award and received 28 wins & 31 nominations total.
Albl spent almost three years as narrative lead at Cloud Chamber Games working on BioShock 4 before joining CD Projekt. She left Cloud Chamber in August 2025 around the time the developer laid off staff after BioShock 4 failed an internal review, with its narrative criticized by 2K executives. Her other credits include Ghost of Tsushima, Watch Dogs: Legion, and just over a year working on Monolith's cancelled Wonder Woman game.
Career history
- Senior Writer, Cyberpunk 2 at CD Projekt Red (November 2025–present)
- Narrative Lead, BioShock 4 at Cloud Chamber Games (approximately 2022–August 2025)
- Advanced Writer, Monolith Productions on cancelled Wonder Woman game
- Writer, Sucker Punch Productions (Ghost of Tsushima)
- Writer, Ubisoft (Watch Dogs: Legion, Far Cry 4, Far Cry 5, Assassin's Creed IV: Black Flag)
Albl holds a Bachelor of Arts from University of Northern British Columbia and a Master of Arts from University of Northern British Columbia. She has given talks at the Project Management Institute's conference, Game Devs of Color Expo, and Student Game Developers' Alliance Summit, focusing on game design, narrative, production and Latinidad.
What Liz Albl could bring to Senior Writer at Cyberpunk 2: Drawing from her leadership role shaping narrative direction on BioShock 4 and her recognition as a contributor to acclaimed titles like Ghost of Tsushima, Albl brings proven expertise in large-scale AAA narrative design, open-world storytelling, and production-level narrative strategy. Her decade of experience across multiple franchises—from Ubisoft's open-world IP to narrative-driven projects—positions her to strengthen Cyberpunk 2's dialogue, character development, and thematic depth during the critical early development phase.
Facts compiled by Executive Moves from publicly available news and press releases on 11 June 2026. Spotted an inaccuracy? Email us and we'll review within 1 business day.
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